Cult of the Zenith
Angry looking, armored elf with lots of bombs, books, and more armor. Carrying a large book chained to his belt. He has sheathes for two swords over his shoulder, a warhammer at his side, a heavy shield on his back, and a knife tucked into his belt. A large, trollish fishing spear stays strapped faithfully to his backpack when not in use. Smells like oil, followed by gusts of elemental air and occasional eerie whispers. Often treats a young protodragon whelp as though it were a falcon, if not for obvious signs of doting.
Includes details assumed to be found by an in-depth study or inspection, including magical signatures in case of assensing.
Youthful, but heavily scarred, with a vicious seeming smile almost always on his face. His eyes, green-burning, betray an intensity that can easily be interpreted as challenging or hostile, though his right eye is paler than his left; a small tinge of green bleeds into his skin around there, a result of wounds that have had fel iron ore dust infect them. Any exposed skin, including his face, is lined with dozens of thin lines, cuts that healed from haphazard magic and first aid, left untended while pushing his body as hard as he can. Burns over some portions of his skin have been healed; but leave pale marks.
His hair is roughly cut in direct contrast to typical sin’dorei fashion, even if still long and held in a ponytail. It’s clean, but otherwise untended, often bearing the result of hours or days of helmet use.
Zenithas is wiry, lithe by merit of his race, but his almost incessant training has added heavy muscle weight. While not as broad as orcs nor even humans can achieve, his slightly shorter height than elven standard helps him to seem much heavier than he actually is. Even when conversing, the times that are quiet he will spend pacing, flexing, stretching, seeming always on the lookout for trouble – or perhaps, hoping for it.
His extremely heavy armored robes are well-maintained, though evidently suffering from far more wear and tear than it was crafted for. His gauntlets and bracers carry a large number of steam-pressured gizmos, from signal whistles to emergency flares. Nothing is more complex than can be activated with a slap to the right part of his arm.
For the most part, the armor is smooth, rather than jagged, with an emphasis on tearaway cloth and chain that can be easily replaced. This covers more vulnerable areas of his protective gear, so as to deny his opponents advantage of foreknowledge.
His shield is vicious, ringed with razor blades and faced with hooks, and then imbued with elemental fire harvested from the depths of the Molten Core. On the inside of the guard, just above where his forearm lays, are a variety of small, esoteric runes that are structured with arrows pointing to and from each other. Each rune is the orcish or thalassian symbol for various elemental powers, in a flow chart cheat sheet of what elemental works well against others.
His weapon of choice has long been a simple straightblade, ornately inlaid on the grip with a series of runes and sigils to better allow it to control the flow of the light. Enchantments on the blade itself curry an admixture of elemental air and voidfire that licks along the flat surface.
Of late, he has begun to favor an elementally-imbued warhammer, surrounding the core of an infernal with layers of saronite, adamantine, and fel steel in an alloy, a work both of engineering and smithing that he sought to have surpass his previous works.
A simple mithril dagger with a section of hammerhead serration next to the guard is the sideblade that stays most often within his belt sheath. Nothing about it betrays anything bizarre or unusual.
Numerous bags and pouches line his belt, and a number of book carriers hang from his backpack, each heavy with papyrus, vellum, and parchment. A simple, silverpine oaken scroll case hangs from his unweapon’ed hip, next to a variety of tools and gadgets.
A surprising amount of explosives can be seen on the front, and side, of his belt, which seems to be equal part girdle and bandolier of grenades.
On the side of his belt committed to his scrolls and books, a large leatherbound tome hangs, swinging from a simple iron chain.
Strapped to the side of his backpack is a simple-looking fisherman’s trident, crafted of bone and wood, painted with far larger fingerprints than his own, in a distinctly trollish fashion.
An unintelligible whisper can be heard intermittently from his backpack, which when opened tends to shed a tiny amount of evaporating silver-white dust.
Between his reagents, inventions, and weapon care, the smell of goblin fuel and engineering oil mix with the slight trace of old blood and ichor all over him.
A faint breeze seems to follow him, centered around a pouch of reagents on his belt. Mystically, he has a large amount of void and nature essence flowing into himself, the byproduct of his experiments and work. His bags are highly imbued with arcane energies.
Available through any public channels that access records of the Silver Hand, Blood Knights of Silvermoon, Church of the Holy Light, SI:7, and Kor’kron.
Part of the Tho’renias family stewardship who tended to Thandol Span under the Anvilmar family.
Foppish bookworm, no combat expertise, interest in arcane and occult lore. Studied to be Knight of the Silver Hand – failed physical requirements, assigned to Church of the Holy Light as book-keeper.
Post Third War
After a some months in absentia, applied for and became Blood Knight under Liadrin. Served in battles across all three dominions (Eastern Kingdoms, Kalimdor, Draenor) with distinction.
Achieved recognition as armsmaster and blood knight champion. Earned great recognition with Argent Dawn, Cenarion Circle. Heavily decorated for contributions for the Frostwolf clan against the Stormpikes. Confirmed sightings in raids on Stormwind, Darnassus, the Exodar.
Assisted in assault on Zul’Aman, assisted heavily in fall of Kael’thas and liberation of Quel’danas. Achieved infamy for open slaughter of Alliance forces in disregard – and oftentimes conflict – with neutral forces stationed there.
Despite this, achieved titular recognition with the Shattered Sun Alliance.
Confirmed survivor of the Wrathgate massacre, participated in the liberation of the Undercity of Lordaeron.
Became champion of each city of the Horde in representation at Argent Tournament. Noted for vicious combative tactics – such as ambushing Alliance forces questing to assist Argent Crusade.
Involved peripherally in the assaults on Icecrown Citadel. Known to have much greater involvement in countering Alliance measures to do so – leading assault squads on multiple “ship raids” onto the Icecrown airship and several naval boats to and from Northrend.
Attended, assisted heavily in liberation of Echo Isles under Vul’jin.
Suspected for having begun assaults on Alliance settlements and holdings at this point.
Whereabouts unknown. Absent from reporting in, assumed deceased in assault by Deathwing.
It should be noted that a number of assaults occurred with one or more ‘heavily armored elves’ in the assistance of the Forsaken of Lordaeron, including the destruction of Hillsbrad.
Most reports involved ritualistic, voodoun-style sacrifice and torture of victims, and occult activities.
No confirmed sightings are reported, however, and observers were reminded that many former Quel’dorei (including many Dark Rangers) exist within the Forsaken.
No confirmation from Defilers nor Apothecary society as to possible involvement as unlisted troop force.
Post Thunder Isles Incursion
Re-emerged from MIA without explanation, once again participating in skirmishes as part of the official Horde forces. Heavily favors the Outriders over the other assault fronts.
Reported to have begun typical tactics in neutral territories of the Timeless Isle, Isle of Thunder, by assaulting vulnerable Alliance forces situated there. Favors a hit-and-run style to lure forces further into ambush.
Heavily involved in events of Silvermoon and Sunreaver forces. Noted refers to self as “proactive defender of the Sin’dorei”.
Has begun public advertising company listed as “Thandol Span Advertisements”. Uses public-viewing, shock tactics to draw attention to notices and events; typically flags or signs mounted in public places, aerial bombings of paper fliers. Denies heavy anti-Alliance bias in said advertisements.
Post Siege of Orgrimmar
Did nothing to help the siege, though he never spoke out about Vol’jin seeking to overthrow Garrosh. Suspected involvement in the killing of various Alliance support troops, and may have been responsible for the bombing of one alliance battleship.
Reported to continue roaming Stonetalon, the Timeless Isle, and Isle of Thunder. Attacks in the new timescape of Draenor have been all but absent, unknown presence there.
Thandol Span Advertisements, suffering financial maintenance issues, have been increasingly anti-Alliance and racially provocative, including a large number of personally slanderous attacks about notable figures of the Alliance. Advertisements have started surfacing in Stormwind, sometimes delivered as a primary payload before a bombing.
Category: Warcraft Characters